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RoboCup at FIIT'10

Soccer simulation league regional tournament in Bratislava

RoboCup
Introduction
Tournament
    Results
    Invitation
    Rules 2D
    Rules 3D
    Schedule
    Instructions for teams
    Registered teams
History
Links
Contact
Slovak

These are several basic instructions for competing teams. In the case of problems or need for more information, please contact the organisers.

The tournament is open for teams of students from central Europe. All who have their own player and want to want to compare it with other players are invited. Teams can register at address

Application of a team has to include team name, authors' contact information, school attended by authors together with type of study, brief players characteristic (main work focus, methods used, base team etc.), preliminary executable player version for qualification purposes. In the case of any questions, please contact the tournament organisers.

In the case of large number of registered teams, the organisers keep the right to organise qualification which will decide about teams tournament participation.

Each team will have 1 or 2 computers assigned. Teams can use the computing power and storage capacity of the assigned computers for their players. It is possible to request assignment of an additional computer, if necessary. This request does not have to be satisfied due to technical reasons.

Each team has to provide the organisers with executable and source files of the player and all other files necessary for the team to run (e.g. configuration files, scripts). This must be done latest before the end of the tournament. Provided files will be published after the end of the tournament. The whole team has to be executable by a single command from the command line, this command has to be provided together with the player's files.

Each team is responsible for executing it's own players on the tournament. Delays while match setup or repeated tries to run the players (and consequently the server) will not be tolerated. We recommend to prepair and test the match set-up. Referees can grant an exception from this rule in the case this was not caused by the team.